Ruins Mod 1.11.2, 1.10.2, 1.9.4 spawns Structures in your Minecraft worlds upon generation, similar to Villages or Strongholds. Every Structure is defines by a template and configured to spawn under specific conditions, and all of that can be changed by you! This mod has a lot of Structures, and there’s bound to be more added. You can export great structures you made using MCEdit and convert them to Ruins template format using the included schematic converter.
Ruins Mod Installation:
- You need Minecraft Forge
- Open your minecraft.jar file. This can be found here: C:Users(insert computer name here)AppDataRoaming.minecraftbin. It can also be found by searching for “%appdata%” in your start menu. Once you have searched for “%appdata%,” you have to follow the same path as stated above. Open your minecraft.jar with Winrar by simply dragging the .jar into Winrar.
- Open the .zip/.rar/folder of your mod and drag and drop the contents into the minecraft.jar.
- Delete the META-INF folder in the minecraft.jar. Close minecraft.jar.
- Open Minecraft and play!
- If your mod doesn’t work properly or you get a black screen at the Minecraft startup: You need Delete your minecraft.jar found here “C:Users(insert computer name here)AppDataRoaming.minecraftbin”. Then Open Minecraft, let it auto-update so your .jar can be restord. Attempt to re-install mod (If you want).