MCEdit is associate degree open supply world editor for around any version of Minecraft. MCEdit was 1st created to allow players to preserve anything built with many previous versions of Minecraft and take them forward into newer versions of the sport. It also aims to be forward-compatible with future (or even modified) versions of Minecraft. it has since been improved with brush tools for egg laying down blocks in different shapes, integration with the Minecraft Server to get terrain using Minecraft’s own seed algorithms, support for multiplayer worlds, and editors sure enough blocks as well as chests and mob spawners.
- Navigate the planet using acquainted WASD controls and mouse aiming.
- Show the locations of born things, game entities as well as monsters and villagers, hidden ores, plus blocks with TileEntities and other Minecraft internals.
- Load saved games from current Minecraft versions, plus the older Classic and Indev versions.
- restricted support for Minecraft paper-back book saved games
- Export blocks and game entities as a .schematic file to be imported by MCEdit or compatible programs.
- automatically fixes wool colors once importation and mercantilism between Minecraft computer, Classic, and Pocket editions!
- Double-click on a chest to alter its contents, or double-click on a mob spawner to choose what spawns.
- Brush tool “paints” blocks in an exceedingly spherical, diamond, or square shape with configurable size. different brush modes will add new blocks, replace blocks, alter the top layer of the terrain or wear it all the way down to smooth out rough objects.
- “Paste” brush permits you to import associate degree object with one click.
- “Flood Fill” brush will change all blocks that type a connected mass.
- Clone tool makes a duplicate of blocks and entities, optionally creating multiple clones in an exceedingly line or scaling the copy up or down.
- Clone associate degreed Import tools can rotate an object around any axis, or flip it horizontally or vertically.
- “Filter” plugins let users add functionality to MCEdit by writing Python code.
- Move the world’s spawn purpose, automatically removing blocks to make positive the spawn purpose is appropriate to Minecraft.
- Move and rotate any player in an exceedingly single- or multiplayer world.
- Expand or contract the world’s size by adding or deleting chunks. Chunks ar the premise of Minecraft’s “infinite” saved game format.
- create new worlds or add chunks to existing worlds. The Minecraft Server may be controlled to form natural terrain that meshes with the world’s existing seed. Flatlands may also be created at any height.
- “Analyze” feature counts the block and entity varieties in an exceedingly designated space, optionally saving them to a .csv file.
- Maintenance commands can delete all blocks, entities, or chunks in an exceedingly designated region. this is often useful for getting a “corrupted” world into a playable state.
Download MCEdit: Minecraft World Editor: