You are here: Home >> Minecraft Mods >> Improving Minecraft Mod 1.10.2, 1.9.4, 1.7.10 — Updated: September 6, 2016,

Improving Minecraft Mod 1.10.2, 1.9.4, 1.7.10

Minecraft Version: 1.10.2, 1.9.4, 1.9 | Developer: pifou92000 | 1,725 views |

Improving Minecraft Mod 1.10.2, 1.9.4, 1.7.10 purpose is to improve Minecraft by adding little things and fixing inconsistencies in Minecraft. There are a lot of features, sorted by categories. You can enable/disable any feature in the config file. Everything has been made using Minecraft Forge, without modifying Minecraft source code, so it should be compatible with any other Forge mod.

Improving Minecraft Mod
Mod features:
Farming and breeding:

  • One bonemeal is usually enough to grow a tree
  • Bonemeal works on cactus
  • Bonemeal works on sugar cane
  • Lily pads can be cloned using bonemeal
  • Gunpowder, magma cream and blaze powder can be used as fertilizers for Nether wart (just like bonemeal on other plants)
  • Pigs breeding works with potatoes, apples, melons and bread
  • Chickens leave feathers from time to time (customizable frequency)
  • Animals found in the wild are now “Wild animals”, you can make them evolve into farm animals by breeding. Wild animals only drop 2/3 of the regular items on death. When they’re attacked by a player, they fight back. Besides, it is impossible to milk a wild cow or saddle a wild pig, and wild chickens don’t lay eggs. Wild sheeps can be sheared, but it only gives one piece of wool, and will make the animal angry 1 time out of 3. There are no wild horses or rabbits. When two wild animals reproduce, the baby is more evolved than its parents, so you will have to use this new animal for reproduction, and so it goes. The average number of generations from wild to farm animals can be customizable (it’s 4 by default).




Mobs and drops:

  • Mobs can have random potion effects on spawning (customizable probability)
  • Creepers can naturally spawn in “charged” form (customizable probability)
  • Baby zombies deal less damage
  • Baby zombies burn during day
  • Animals killed by fireballs drop cooked meat
  • Mobs can drop their skull (customizable probability)
  • Players can drop their head (customizable probability)
  • Tools, swords and armors dropped by mobs are less damaged
  • Horses and squids drop meat (it is automatically disabled if you have installed my mod Lots of Food that has the same feature). The drop chance, minimum and maximum of meat dropped is customizable for both creatures.


  • Bats drop leather
  • Wolves drop leather
  • Zombie Pigmen drop cooked porkchops instead of rotten flesh
  • Witches drop more potions types and more often
  • Endermen always drop at least one enderpearl
  • Some of the arrows used to kill a mob are retrieved (customizable probability)
  • Creepers can drop TNT (customizable probability)
  • Spiders can drop cobweb (customizable probability)

Enchanting, repairing, brewing:

  • Speed enchantment on boots, as powerful as Speed I potion effect (customizable frequency and min level)
  • Autosmelting enchantment on tools that automatically smelts every harvested items (incompatible with Silk Touch, customizable frequency and min level)
  • Health bonus enchantment on chestplates, levels 1 to 3, adds as much hearts to the health bar (customizable frequency and min level)
  • Health Draining enchantment on swords, levels 1 to 2, the attacker drains as much half-hearts from the hit target (customizable frequency and min level)
  • Combining 2 tools/weapons/armors in the crafting table preserves the enchantments if they are the exactly the same on the 2 items
  • An enchanted book can be crafted from a book and an undamaged enchanted item (doesn’t work with the hunting knife)

New items and crafts:

  • Spawn eggs for all the mobs (Enderdragon, Wither, Wither Skeleton, Snow Golem, Iron Golem). This feature doesn’t work if Not Enough Items mod is installed.
  • Smooth stone stairs

  • Hardened clay stairs

  • Colored flower pots, using same colors as hardened clay

  • Obsidian sword, not craftable, a bit more powerful than iron, 1250 uses, held and dropped by wither skeletons (customizable probability). This weapon can sometimes inflict a Wither effect to the target.

  • Craft for saddle

  • Crafts for horse armors

  • Craft for nametag

  • Reversible crafts for blocks of quartz, snow and clay (1 block -> 4 items)
  • Wooden fences can be crafted back into 2 sticks
  • Craft strings for wool (the number of strings obtained is 4 by default, but it is customizable)

  • Craft for cobweb blocks

  • Craft paper from wood

  • Craft water from cactus

  • Craft ice from water and snow

  • Craft packed ice from ice

  • Smelt metal blocks back to ingots: iron doors, cauldrons and minecarts can get you a few iron ingots back

  • Mining TNT: doesn’t destroy items and has a wider explosion radius

  • Adamantium ore (requires an iron pickaxe): allows to craft a new set of tools and armors, intermediate between iron and diamond (customizable generation frequency)



  • Nether brick tools (same power as stone tools):

  • Machetes: have as much attack damage as swords, are very efficient to break leaves (and get less damaged from breaking leaves than other blocks), quite efficient to break wood (still less than axes)

  • Hunting Knife: lower range than sword but Looting I enchantment on crafting

  • Poisoned arrows: they deal a 20 seconds poison effect to the target, they are shot in priority over regular arrows if both types of arrows are present in the inventory. They lose their poison effect when they hit a block. They can be shot by dispensers, and are sometimes found in jungle temples dispensers.

  • Time scepter: only available in creative mode or using cheats, right click allows you to make a baby animal grow or to make an adult animal be able to breed again, and left click makes a wild animal evolve into a farm animal
  • Presents: put any item inside a present by a simple craft and offer it to another player! Hold right click when you hold the present to open it. You can also leave your present by putting it somewhere as a block. If the present was renamed using an anvil, its custom name will be displayed above the block, as you can see on the picture below.


  • Microsoft Carpet: this decorative item works like a regular carpet


Miscellaneous improvements:

  • Burning arrows set blocks on fire
  • Desert dead bushes drop 2 to 5 sticks
  • Harvesting a cactus with bare hands hurts
  • Cauldrons have infinite water
  • It’s possible to fill up a bucket from a cauldron full of water
  • Dispensers put records in jukeboxes
  • Cakes, boats, minecarts and beds are stackable by 16
  • All music discs can be found in dungeons chests
  • Gold ingots and diamonds can be found in dungeons chests
  • Gold tools and weapons deal more damage (as much as diamond)
  • Mob spawners can be harvested with a Silk Touch pickaxe (mob type is saved)
  • All mob spawners are available in creative mode
  • Arrows standing in blocks drop when the block is broken
  • Melon generates in more biomes (savanna, roofed forest and swampland)
  • Command block is available in redstone creative tab
  • Bookshelves drop themselves instead of books (it’s still possible to get the books back by putting the bookshelf in the crafting table)
  • Double doors open and close together (this feature is incompatible with Malisis Doors, and will be disabled automatically if this mod is detected)

Additional options (disabled by default):

  • Endermen don’t pick up blocks
  • Vines don’t spread
  • The feature making spawners harvestable with Silk Touch pickaxes works only with a golden pickaxe
  • Hard recipes mode for saddles, horse armors and nametags



Improving Minecraft Mod Installation:

  1. If your mod need Forge, you need download and install Minecraft Forge.
  2. Open minecraft.jar file at: C:Users(your computer name)AppDataRoaming.minecraftbin or searching for “%appdata%” in your start menu. Open minecraft.jar with Winrar or Winzip.
  3. Open the .zip/.rar/folder of your mod and drag and drop the contents into the minecraft.jar.
  4. Delete the META-INF folder in the minecraft.jar. Then close minecraft.jar.
  5. Open Minecraft and play!
  6. If your mod does not work or you see a black screen: You need Delete your minecraft.jar found here “C:Users(your computer name)AppDataRoaming.minecraftbin”. Then Open Minecraft, let it auto-update so your .jar can be restord. Attempt to re-install your mod.

Download Improving Minecraft Mod:

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