Engineer’s Toolbox Mod 1.7.10, 1.7.2 is a tech mod with a focus on customization. It’s based around blocks called sockets which can have modules installed on their sides to serve various functions. Different modules can do everything from simple redstone logic, to generating energy.
You’ll find more detailed information on the different modules in the mod’s wiki, but this summary should give you a good idea of what’s possible with sockets:
There are basic redstone input and output modules for simply passing a redstone signal through a socket on one of it’s three basic redstone channels, or controlling a machine. There are also logic gate modules wich perform logical functions using different redstone channels including NOT, OR, AND, NAND, NOR, XOR, and XNOR. Sockets also have 3 internal redstone latches which have their own channels (latch channels can also be used as input for logical functions). There are modules for setting, resetting and toggling the latches. There are also timers for producing repeated redstone pulses, and modules that act like buttons, pressure plates, and even block update sensors.
Items and Fluids
Each socket has 3 internal inventories and 3 internal tanks. There are various modules for inputting, and outputting both from adjacent inventories, tanks, pipes, machines, etc. as well as more advanced modules for extracting from inventories and tanks that don’t auto output, as well as modules for directly viewing and interacting with the contents of an internal tank or inventory. These modules are useful not only for passing resources through a socket, but also supplying input for the various processing machine modules.
Engineer’s Toolbox uses the redstone flux energy network to power the various machines you can install on sockets, and output power from its various generators. There are modules for inputting and outputting energy as well as modules for increasing the energy storage capacity of a socket from 5000 RF to millions. There are also generator modules which range from basic solar panels, to hydroelectric turbines, to a generator that draws energy from stampeding cows (and other entities). If you install the official addon, GasCraft, you’ll get access to even more methods of generating energy with sockets.
Not only will you be able to craft a furnace module, you’ll also be able to construct machines that when combined can double and even more than triple your metal output. These include a massive limestone kiln multi-block structure that takes some creativity to automate. You can process the standard ores that you find in many mods as well as a few more unique ones such as Tinkerers’ Construct’s nether ores.
Engineer’s Toolbox includes an automated mining system based on the ancient Roman technique, hushing. Large amounts of water are sprayed at the ground to expose the valuable ores underneath. Of course, the “husher” module you can install on a socket is a little more advanced. When fed with water, or a new fluid, slickwater (lets the husher dig deeper) the husher can mine large areas of land with very little energy input. Slickwater can even be pumped out of the hole when you’re done and re-used to dig the next one. There are also block breakers (and placers) which when combined with certain other mods, can be used to create large tunnel bore machines to mine even faster.
GasCraft – Drill Baby Drill!
GasCraft is an official addon for Engineer’s Toolbox. GasCraft adds several gases to the game which while all functioning like normal Forge fluids, behave like gases when in block form. Different gases have different uses. Many gases are used to produce energy, but some are used as weapons, and even steel production. Being an addon for Engineer’s Toolbox, GasCraft naturally adds several socket modules for producing energy from different gases, interacting with gas blocks in the world, and more.
Different gases are obtained differently. Some gases, such as natural gas, can be acquired using hydraulic fracturing. Other gases like deadly neurotoxin must be produced by processing other gases. Hydrogen can be produced by processing Algae in a photobioreactor, and smoke can be obtained as a by-product of energy production.
As early as Minecraft 1.2.5, GasCraft has been endangering players with underground gas pockets, and those are still included as a configurable option. Now there are even more dangerous pockets of plasma you can find in the Nether. Of course, you can still craft a gas mask for protection in an emergency, however, there’s a very good chance it isn’t going to help you much when it comes to plasma.
Emasher Resource is required by Engineer’s Toolbox and Defense. It provides the ores that are shared between my mods, as well as some shared code. Additionally, Emasher Resource adds the algae used to produce hydrogen, and hemp, which can be grown and used to make armour, string, paper, and more.
Defense is a small mod that adds various types of fences including chain-link, barbed wire, and razor wire as well as other defensive blocks designed to protect your base, such as sand bags and deflector shields. I suppose I probably should have started with that last one.
Engineer’s Toolbox Mod Installation:
- First you need download and install Minecraft Forge.
- Then download this Minecraft mod file at link below.
- Go to %appdata%. It can also be found by searching for “%appdata%” in your start menu.
- Go to .minecraft/mods folder.
- If the “mods” folder does’nt exist in your PC, you’ll need create one.
- Then drag and drop the downloaded .jar (or .zip) file into mods folder.