You are here: Home >> Minecraft Mods >> Custom Music Discs Mod 1.10.2, 1.9.4, 1.7.10 — Updated: August 25, 2016,

Custom Music Discs Mod 1.10.2, 1.9.4, 1.7.10

Minecraft Version: 1.10.2, 1.9.4, 1.9 | Developer: pifou92000 | 2,729 views |

Custom Music Discs Mod 1.10.2, 1.9.4, 1.7.10 allows the addition of custom music discs with configurable recipes and drops.

Custom Music Discs Mod

How to use Music Discs Mod:

Singleplayer:

First install it as any Forge mod, put the jar file into .minecraft/mods.

To add a music disc to the game, create a folder named “CMD files” in your .minecraft and add your sound (ogg Vorbis file) in there. To
create a ogg Vorbis file from any sound file, open it with Audacity (free software), go to file -> export as ogg Vorbis.
Every time you add or change a music, you have to launch Minecraft and get to the title screen, to complete the process. If you want to
play, close and restart your game, otherwise the new discs won’t work.

To add a craft for your disc, create a text file (.txt) in “.minecraft/CMD files” that has the same name as your sound (for example, “sound.txt” is associated with “sound.ogg”).

Then, write in this file 9 lines representing your craft. Lines 1 to 3 represent the 3 items on the first line of the crafting matrix, lines 4 to 6 are the second line of the crafting matrix, and lines 7 to 9 are the last line.For example, the lines:
stick
stick

apple
diamond

Represent this craft:

You don’t have to write all 9 lines if your craft doesn’t use all the crafting slots.
You can use items and blocks, and even mod items, if you know their name. For example, “Mocreatures:horsesaddle” refers to the crafted saddle from Mo’Creatures mod.
You can only create ONE craft per disc.

To make a monster drop your disc, simply add this line after the craft, in the text file:
MonsterName: chance
For example, Zombie: 20 will make zombies drop your disc with a 20% chance. If you want several monsters to drop your disc, you can write several lines, for example:
Zombie:20
Creeper:60
Skeleton:10
If you use “All” as monster name, all living mobs will drop your disc with the specified chance.

You don’t have to write a craft AND drops, you can have only a craft or only configured drops in your text file. If you want neither crafts nor drops for your disc, don’t create a text file.

Launch your game using your Forge profile, and your new discs will be created. Each disc receives an icon from a vanilla disc (it’s not random, it depends on the music’s name, so it will always be the same for the same disc).

Multiplayer:

Install the Server version in the “mods” directory of your Forge server.
Create a new folder in the server main directory, called “CMD files”.

In this folder, create a text file for each of the music discs you want to add, and name it the same as the music. You can configure a craft or drops in this text file, just like in singleplayer. If you don’t want either a craft or drops, you still have to create a text file, otherwise the disc won’t be created, so just leave the file empty.
Do not put the sound files on the server side, they are resources and they belong on the client side.

On the client side, install the Client version in your “.minecraft/mods” directory. Add all the ogg Vorbis sound files in the same folder as in singleplayer mode (.minecraft/CMD files). Creating text files on the client side is useless, they won’t be read.
As in Singleplayer, every time you add or change a music on the client side, you have to launch Minecraft and get to the title screen, to complete the process. If you want to play, close and restart your game, otherwise the new discs won’t work.

How to configure a disc file:

You might want your disc to have a craft, to be dropped by a specific creature or found in a specific dungeon.
To do so, go to the “CMD files” you have created (in “.minecraft” for Singleplayer, or in the main directory for a server). If you’re configuring a server and you have followed the set up instructions, you should already have an empty text file. If you’re on Singleplayer, create a new text file named after the disc, for example “sound.txt” for “sound.ogg”.

There is a tool that generates a disc file automatically: download this html file and open it using your favorite browser. It works with Chrome, Firefox and IE, haven’t tried with others. If clicking buttons does nothing, tell your browser to stop blocking scripts execution.

To configure your text file manually, follow the instructions below.

Adding crafts:

To add a craft for your disc, first write a “craft_start” line.
The next 9 lines represent your craft. Lines 1 to 3 represent the 3 items on the first row of the crafting grid, lines 4 to 6 are the second row of the crafting grid, and lines 7 to 9 are the last row.
Write “craft_end” at the end.
You can use items and blocks, and even mod items, if you know their name. For example, “Mocreatures:horsesaddle” refers to the crafted saddle from Mo’Creatures mod.
Here is an example craft:

You don’t have to write all 9 lines if your craft is smaller:

If your craft takes only one row, like the example above, it will work on any row of the crafting grid. Same goes for columns.

You can specify the needed metadata using the colon character:

If no metadata is specified, any metadata will work for the craft.

You can add as many crafts as you want per disc, just remember to always start the recipe with “craft_start” and to end it with “craft_end”!

Adding drops:

To make a monster drop your disc, simply add this line in the text file:
drops:MonsterName:chance
For example, drops:Zombie:20 will make zombies drop your disc with a 20% chance. If you want several monsters to drop your disc, you can write several lines, for example:
drops:Zombie:20
drops:Creeper:60
drops:Skeleton:10
If you use “All” as monster name, all living mobs will drop your disc with the specified chance.
If you can’t find a monster’s name, look for its “Savegame ID” on this page.

Adding dungeon generation:

To add dungeon generation for your disc, add this line to the text file:
dungeons:DungeonName:weightedProbability
For example, dungeons:villageBlacksmith:10 adds your disc to the villages chests, with a weighted chance of 10. Average item chance is between 5 and 10.
It’s advised not to set too high probabilities, especially if you add a lot of discs, otherwise you will have trouble finding regular items in dungeons.
Here are the names of the dungeons:

  • dungeonChest (classic dungeon made of cobblestone, with a monster spawner)
  • bonusChest (optional chest that spawns next to you when you create a new world)
  • villageBlacksmith
  • mineshaftCorridor
  • pyramidDesertyChest
  • pyramidJungleChest
  • strongholdCorridor
  • strongholdLibrary
  • strongholdCrossing

Here is an example disc file. This disc can be crafted by putting redstone or glowstone on top of a diamond in the crafting table. It has a 10% chance to be dropped when a Blaze dies, and it can be found in jungle temples.

craft_start
redstonediamond
craft_endcraft_start
glowstone_dustdiamond
craft_enddrops:Blaze:10

dungeons:pyramidJungleChest:10

Download Custom Music Discs Mod:

Share:


2 Comments

  1. TheScaredHorrorGamer says:

    Dude, this mod is so freaking awesome!

  2. some dude says:

    idk what i did wrong i have the discs in game but no music playing if i put them in jukebox

New comment


Nice Theme

Nice Theme
WordPress Themes